StephaneLenclud? : Hi there
StephaneLenclud? : I'm using openGL ES and I have some problem on target.
StephaneLenclud? : Basically when moving my model on a black background it looks rather ugly as the model looks thiner whil it is moving
StephaneLenclud? : I'm wondering why
StephaneLenclud? : is that due to the screen refresh rate?
StephaneLenclud? : It look fine when running on PC
StephaneLenclud? : Maybe it's the way I'm moving my model
StephaneLenclud? : It's drawing at 32 FPS
StephaneLenclud? : Basically on device my 3D model is flickering while moving
jezek2:
StephaneLenclud? : that's probably because of high latency LCD on that device
StephaneLenclud? : Too bad
StephaneLenclud? : So what can I do to improve that?
StephaneLenclud? : Would it look better on a different background color?
StephaneLenclud? : Other games and opengl app on that device don't seems to be that bad
StephaneLenclud? : So some how they workaround that problem
jezek2: try lowering contrast between the colors, eg make it gray
jezek2: and brighter colors seems to be changing faster than dark colors (at least what I observed on my LCD)
jezek2: motion blur could also help
StephaneLenclud? : great thanks for the advice
StephaneLenclud? : I'm not sure how to implement motion blur but I'll look into it
jezek2: you can blend one or more of previous frames into current frame
jezek2: that'
jezek2: that's simple fake motion blur