Slion.net>Dev>MotionBlur
StephaneLenclud?: Hi there
StephaneLenclud?: I'm using openGL ES and I have some problem on target.
StephaneLenclud?: Basically when moving my model on a black background it looks rather ugly as the model looks thiner whil it is moving
StephaneLenclud?: I'm wondering why
StephaneLenclud?: is that due to the screen refresh rate?
StephaneLenclud?: It look fine when running on PC
StephaneLenclud?: Maybe it's the way I'm moving my model
StephaneLenclud?: It's drawing at 32 FPS
StephaneLenclud?: Basically on device my 3D model is flickering while moving
jezek2:
StephaneLenclud?: that's probably because of high latency LCD on that device
StephaneLenclud?: Too bad
StephaneLenclud?: So what can I do to improve that?
StephaneLenclud?: Would it look better on a different background color?
StephaneLenclud?: Other games and opengl app on that device don't seems to be that bad
StephaneLenclud?: So some how they workaround that problem
jezek2: try lowering contrast between the colors, eg make it gray
jezek2: and brighter colors seems to be changing faster than dark colors (at least what I observed on my LCD)
jezek2: motion blur could also help
StephaneLenclud?: great thanks for the advice
StephaneLenclud?: I'm not sure how to implement motion blur but I'll look into it
jezek2: you can blend one or more of previous frames into current frame
jezek2: that'
jezek2: that's simple fake motion blur