MS3D file viewer for S60
Description
MilkShape MS3D Viewer application for Symbian
S60 3rd edition phones.
MilkShape MS3D Viewer displays
MS3D files as you open them from your file browser.
Screenshots
Download
Latest version.
Installation instructions
The SIS file provided is not signed you must get it signed yourself using
Symbian Signed Online.
For signing you will need:
- Your device's
IMEI. Get your IMEI by typing *#06# as you would dial a number.
- Tick the capabilities
ProtServ and SwEvent. MS3D Viewer needs those to register and behave as a document handler for MS3D files.
Once Signed you can install the SIS on your phone. You will also need to download and install
OpenC PIPS S60 from Symbian if it does not come pre-installed with your phone.
Specifications
- Supported texture format: TGA, BMP.
Supported hardware
It should run fine on any phone supporting
OpenGL|ES 1.1 hardware acceleration such as Nokia N95 and E90.
You might be able to get it running on phones supporting
OpenGL|ES 1.1 in software by disabling
Multisampling in the configuration file found in
\Slion\Data\E9760001\milkshapeviewer.ini. You can edit the configuration file directly from your phone by using a text editor such as
DEdit.
Tips
- You can change the camera position by using the numeric keypad.
- You can further customise your viewer by editing
\Slion\Data\E9760001\milkshapeviewer.ini.
- To improve your frame rate on animated model make sure you select the 'Compute frames' option from the menu.
- Computing your frames will improve runtime performance but use up large amount of memory.
Known issues
-
Materials without texture file trigger a Panic USER 0 interrupting the progam execution. This issue will be fixed in the forthcoming v0.8 due in Q1 2009.. Fixed in v0.8.
-
Better put your MS3D files and textures on your installation drive in \Slion\Data\E9760001. Fixed in v0.8.
-
Textures specified in MS3D file won't be loaded outside of the \Slion\Data\E9760001 directory. Fixed in v0.8.
-
Only MS3D file without texture can be loaded outside of the \Slion\Data\E9760001 directory. Fixed in v0.8.
-
Texture files must be in the same directory as the MS3D files. Fixed in v0.8.
Release history
| Version |
Release notes |
| v0.8 |
Support materials without texture file. Support relative file path for textures. Enable model loading from any directory. |
| v0.7 |
Improved performance on animated model with multiple groups. Support for triangle count. Support for precomputed frames. Provided beast model now only has 22 frames. |
| v0.6 |
First release. |
Feedback
Send us feedback and feature request.
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